this is a Oakley brand coupe rendering using Painter Essentials demo version. I've did this rendering in around 2 hours on a single layer platform. seeking crits. thanks!
not bad, are you starting your 2d year at ccs? you must be doing the project were you take a product in use it in a car...
1. the car is a bit out of perspective, take it in photoshop and flip it horizontally and you see it. you can fix it by going through the transform function and reducing the far side using warp or something.
2. The technique is super splotchy, there is no 1-2-3 read. you'll learn that in your viscom 2 class duff and pevavor are great. squint your eyes and see how many white areas you have? keep in mind your light source and render it accoardingly .
3.i don't see much oakley in it, go farther out there and use stuff on the glasses and really incorperate into the design.