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New marker render

i really took my time on this prob about 2 1/2 hrs. i really like the outcome of it..it is for a project at school.. please comment guys i woukd really appreciate it!

http://mbwdesignz.deviantart.com/art/Ferrari-Enzo-Render-103029054
 
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Perspective off at the rear, pretty good job though.
 
Posts: 8 | Location: FloridaReply With QuoteReport This Post
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thanks but were exactly is it off?
 
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anything else guys??!
 
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han
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AIM: Online Status For pitchinrules88
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is this canson? rear wheel is too low so makes it loks like yor car is about to leap off the ground. another reason why its giving this illusion ia that ur shadow is touching the edge of the wheel on the back but in front shadow is farther out, which does not make sense. the shadow should be on the edge of the bottom of the wheel as well. the reflection on the window isnt correct either. there shoudlnt be a real hard contrast like that. but neways perspective and proprtion looks pretty good and put some more contrast on the red and really get that 1,2,3 read. good job anyhow!
 
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yes sir it is. and thanks for the great comment, those are the ones i like to here, so i can improve on it next time...thanks man and all will be considered next render
 
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2 1/2 hours is not a long time to spend on a "rendering" try 8 hrs and see how it looks.
the wheels are blob-like and out of perspective (axis are off), the back end is squashed, the form doesn't read at all. you need to figure out what a 1-2-3 read is on white paper with some markers before you try to re-wire your thinking to do it on colored paper. it's not working at all. get some white prismacolors and pastels to bring out your upward facing surfaces. you also need more dark to give the surfaces depth. there's not just black and red, you'll find there should be a whole gradation of colors, from the red you see, to med dark reds, to greyish reds, to very dark reds, and then the black areas (which for contrast sake, you might want to try using dark greys) the viewers eye is drawn to the area of highest contrast, which in this case, is where the shadow meets the ground. and im guessing you want it to be around the front corner, where the headlight is. punch up that area.

all in all, keep practicing, and spend more time.
 
Posts: 177 | Location: San FranciscoReply With QuoteReport This Post
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i thank you for the strong criticism, i still have a long way before i get to the professional level, especially with rendering...and i don't think i could've take 8 hrs to do that same render...maybe if i had the 1,2,3 reds and more detail...hey but now i know what to do next time..thanks for all the help!

~Mason
 
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