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AIM: Online Status For Samurairydr
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So how wide the car is depends on the wheel base?


Compact Designs Is My Guideline
 
Posts: 46 | Location: California, USAReply With QuoteEdit or Delete MessageReport This Post
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Actually, it depends on the perspective and the design itself.. Smile


BMW is BMW... not an Audi or anything with BMW's logo in it.
 
Posts: 44 | Location: Jakarta, IndonesiaReply With QuoteEdit or Delete MessageReport This Post
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Well, I make my cars kinda wide and very curvy. Hardly any box like corners. Right now, still working on my coupe.


Compact Designs Is My Guideline
 
Posts: 46 | Location: California, USAReply With QuoteEdit or Delete MessageReport This Post
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Critiques needed!!!

It's been two months since my last post and a month since I started art classes. How's this?

http://c4.ac-images.myspacecdn.com/images02/45/l_05d648...af18af1599a1d97f.jpg

Improved?

There's also a slight default on the headlights.


Compact Designs Is My Guideline
 
Posts: 46 | Location: California, USAReply With QuoteEdit or Delete MessageReport This Post
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hey i like your style but it will be better if it was bigger.
 
Posts: 65 | Location: los angelesReply With QuoteEdit or Delete MessageReport This Post
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I actually have it in Crimson Red but the color is too dull so I have decided to redo but with Sunburst Yellow.


Compact Designs Is My Guideline
 
Posts: 46 | Location: California, USAReply With QuoteEdit or Delete MessageReport This Post
AMH
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hi compact, good progress. Proportion can be fixed, the car is scraping asphalt, shadowing is a bit overworked, and you need a "focal point". i.e: front left head light/ tilted wheel: create a lot more contrast using prismacolor. Go 100% black gradating into current tone. I don't see any solid black anywhere... that will help your drawing stand out. Btw, good wheels indication.

What to do next:
1. get prismacolor & verithin black & good sharpener to keep them sharp at all times. Never sketch with slightly dull things on objects requiring high precision.
2. get some photo images of similar car, proportion, perspective.
3. get marker paper pads, 14x17 is good, any brand.
4. study the photos for shadow locations, where contrast is shown, where there is total black.
5. Overlay/retrace this original drawing using marker paper and fix/experiment with its proportion.


The most important is that you must EXPERIMENT more and sketch faster. Execute necessary lines for important elements only. When shading, hatch into ONE direction. Don't cross-hatch into every other direction. Repeat overlays (5 to 8 times), COMPARE your last edit with the original. Then post again.
Hope that helps Smile

If you want example, scan bigger and Ill show you how the process should be done.

Oh, and don't re-trace the original drawing over and over. I meant re-trace the next consecutive sketch that you can keep seeing and fixing progressions of.
 
Posts: 159 | Location: PasadenaReply With QuoteEdit or Delete MessageReport This Post
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Here's the Crimson Red. The colors I use are PRIMSACOLOR Water Color Pencils. Unfortunately, I only have a few selected amount of colors but it's enough. AMH, Please Provide an example on this sketch. Thank you.

http://c4.ac-images.myspacecdn.com/images02/52/l_d5126b...aad87ac3f809fb23.jpg

I took off the compact feature because the body would be way too compacted so it's the size of your regular under $30000 USD coupe.


Compact Designs Is My Guideline
 
Posts: 46 | Location: California, USAReply With QuoteEdit or Delete MessageReport This Post
AMH
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You gave me a excuse to sketch a car instead of doing my homework...

I slapped on some sketches on deviant art.
http://monsieurhutasoit.deviantart.com/gallery/

the gallery is a small tutorial specifically for overlaying technique.
Follow the images from 1-23... some images won't enlarge bc I don't know why.

Anyway, all sketches are done with VERITHIN unless specified otherwise.
The end result is NOT the end, and the technique must be repeated 2-3 more times to really finalize. lemme know if this helps.
 
Posts: 159 | Location: PasadenaReply With QuoteEdit or Delete MessageReport This Post
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awesome post, amh. i've got a feeling that this tutorial will become a deviant art hit!
 
Posts: 218 | Location: Pasadena, CAReply With QuoteEdit or Delete MessageReport This Post
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