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| Posts: 422 | Location: no | Registered: June 10, 2003 |   |
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As you say they are very cluttered, but the perspective is generally good, and by tweaking that and adding chopped wheels and a slick paintjob in PS you could make some decent renderings out of these.
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| Posts: 65 | Location: i dont know its dark in here | Registered: March 13, 2006 |   |
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quote: Originally posted by murdoc: As you say they are very cluttered, but the perspective is generally good, and by tweaking that and adding chopped wheels and a slick paintjob in PS you could make some decent renderings out of these.
you got a free version of Pshop you can send me? 
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| Posts: 422 | Location: no | Registered: June 10, 2003 |   |
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lol! innotech you dont need to get a original photoshop version try some programs like odc, emule, or torents, you can find all those on the internet, then enter servers and get photoshop yourself, at no cost
oh and about the drawing, its good that you focused on details but watch out for perspective errors, the corners must be a little more sharp (the car looks a bit streched) understand what im saying?, the parts that are closer look biger, your wheels are the same hight
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| Posts: 251 | Location: Romania iasi | Registered: August 07, 2004 |   |
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quote: Originally posted by Drake: lol! innotech you dont need to get a original photoshop version try some programs like odc, emule, or torents, you can find all those on the internet, then enter servers and get photoshop yourself, at no cost
oh and about the drawing, its good that you focused on details but watch out for perspective errors, the corners must be a little more sharp (the car looks a bit streched) understand what im saying?, the parts that are closer look biger, your wheels are the same hight
perspective is a far second to detail in my designs. I guess I dont care about it enough to bother. Its close enough for my liking. Ill never be a designer but a profession like that would be too limiting. I want to be free to design what I want to, when I want to. nmot to mention real world perspective actually makes a car look uglier in many ways to me. I like symmetry. Maybe Im just weird.
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| Posts: 422 | Location: no | Registered: June 10, 2003 |   |
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You're not necessarily wierd, you just like what engineers call 'isometric' drawings. It literally means straight measure, but it is when you show the object without perspective so it's easier to measure when drafting. Artists tend to prefer perspective because 1)It's hard to figure out when you start 2)If you do it wrong it looks worse than none at all 3)It makes them feel eccentric 
MK1 Golf all the way!
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| Posts: 657 | Location: Detroit, MI, US | Registered: August 16, 2005 |   |
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quote: Originally posted by Sven C.: You're not necessarily wierd, you just like what engineers call 'isometric' drawings. It literally means straight measure, but it is when you show the object without perspective so it's easier to measure when drafting. Artists tend to prefer perspective because 1)It's hard to figure out when you start 2)If you do it wrong it looks worse than none at all 3)It makes them feel eccentric
Yeah, itsj ust that when I view a car I want to see everything roughly similar size. SOmetimes the natural distortion of distance and scale makes a car look less beautiful than it truly is. thats why I present my cars in roughly isometric views. It distorts much less and I can focus on design instead of worrying whether the left light really lines up along the perspective. I dontl ike that shrunken look on the opposite side of hte viewer. Its more realistic sure, but its just not as pretty.
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| Posts: 422 | Location: no | Registered: June 10, 2003 |   |
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